DilationBall3d
            Performs a three-dimensional erosion using a structuring element matching with a sphere.
Access to parameter description
For an introduction:
        
See also
		Access to parameter description
For an introduction:
- section Mathematical Morphology
 - section Introduction To Dilation
 
See also
Function Syntax
This function returns the outputImage output parameter.
                        
                    
// Function prototype.
std::shared_ptr< iolink::ImageView >
dilationBall3d( std::shared_ptr< iolink::ImageView > inputImage,
                uint32_t kernelRadius,
                DilationBall3d::Precision precision,
                std::shared_ptr< iolink::ImageView > outputImage = NULL );
                    
This function returns the outputImage output parameter.
                        
                    
// Function prototype.
dilation_ball_3d( input_image,
                  kernel_radius = 3,
                  precision = DilationBall3d.Precision.FASTER,
                  output_image = None )
                    
This function returns the outputImage output parameter.
                        
                
// Function prototype.
public static IOLink.ImageView
DilationBall3d( IOLink.ImageView inputImage,
                UInt32 kernelRadius = 3,
                DilationBall3d.Precision precision = ImageDev.DilationBall3d.Precision.FASTER,
                IOLink.ImageView outputImage = null );
                    Class Syntax
Parameters
| Class Name | DilationBall3d | 
|---|
| Parameter Name | Description | Type | Supported Values | Default Value | |||||
|---|---|---|---|---|---|---|---|---|---|
![]()  | 
  inputImage    | 
 The input image. The image type can be integer or float. | Image | Binary, Label, Grayscale or Multispectral | nullptr | ||||
![]()  | 
  kernelRadius    | 
 The length of the sphere radius in voxels. | UInt32 | >=1 | 3 | ||||
![]()  | 
  precision    | 
 The precision of the computation method.
  | 
Enumeration | FASTER | |||||
![]()  | 
  outputImage    | 
 The output image. Its dimensions and type are forced to the same values as the input image. | Image | nullptr | |||||
Object Examples
auto foam = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam.vip" ); DilationBall3d dilationBall3dAlgo; dilationBall3dAlgo.setInputImage( foam ); dilationBall3dAlgo.setKernelRadius( 3 ); dilationBall3dAlgo.setPrecision( DilationBall3d::Precision::FASTER ); dilationBall3dAlgo.execute(); std::cout << "outputImage:" << dilationBall3dAlgo.outputImage()->toString();
foam = imagedev.read_vip_image(imagedev_data.get_image_path("foam.vip"))
dilation_ball_3d_algo = imagedev.DilationBall3d()
dilation_ball_3d_algo.input_image = foam
dilation_ball_3d_algo.kernel_radius = 3
dilation_ball_3d_algo.precision = imagedev.DilationBall3d.FASTER
dilation_ball_3d_algo.execute()
print( "output_image:", str( dilation_ball_3d_algo.output_image ) );
            
ImageView foam = Data.ReadVipImage( @"Data/images/foam.vip" );
DilationBall3d dilationBall3dAlgo = new DilationBall3d
{
    inputImage = foam,
    kernelRadius = 3,
    precision = DilationBall3d.Precision.FASTER
};
dilationBall3dAlgo.Execute();
Console.WriteLine( "outputImage:" + dilationBall3dAlgo.outputImage.ToString() );
            Function Examples
auto foam = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam.vip" ); auto result = dilationBall3d( foam, 3, DilationBall3d::Precision::FASTER ); std::cout << "outputImage:" << result->toString();
foam = imagedev.read_vip_image(imagedev_data.get_image_path("foam.vip"))
result = imagedev.dilation_ball_3d( foam, 3, imagedev.DilationBall3d.FASTER )
print( "output_image:", str( result ) );
            ImageView foam = Data.ReadVipImage( @"Data/images/foam.vip" ); IOLink.ImageView result = Processing.DilationBall3d( foam, 3, DilationBall3d.Precision.FASTER ); Console.WriteLine( "outputImage:" + result.ToString() );

