MorphologicalLut3d
            Represents a set of 3x3x3 morphological kernels stored as a one-dimensional array.
        
		Syntax
| Method | Description | 
|---|---|
| Ptr New() | Constructor returning an empty MorphologicalLut3d | 
| Ptr New( const MorphologicalKernel3d::Ptr kernel,
            const size_t rotationX, const size_t rotationY, const size_t rotationZ)  | 
        Constructor returning a MorphologicalLut3d with a kernel with a specific rotation
       | 
| Ptr New( const MorphologicalKernel3d::Ptr kernel ) | 
        Constructor returning a MorphologicalLut3d with a kernel in all possible rotations
       | 
| 
        void addKernel( const MorphologicalKernel3d::Ptr kernel,
         const size_t rotationX = 0, const size_t rotationY = 0, const size_t rotationZ = 0 )  | 
        Adds a morphological kernel to the morphological LUT.
       | 
| void addKernels( const MorphologicalKernel3d::Ptr kernel ) | 
        Adds a morphological kernel to the morphological LUT with all possible rotations.
       | 
| void reset() | Resets the LUT to initial values; that is, remove all kernels from the morphological LUT. | 
| size_t kernelCount() | Returns the number of kernels in the LUT. | 
| Method | Description | 
|---|---|
| MorphologicalLut3d() | Constructor returning an empty MorphologicalLut3d | 
| MorphologicalLut3d(kernel, rotationX, rotationY, rotationZ) | 
        Constructor returning a MorphologicalLut3d with a kernel with a specific rotation
       | 
| MorphologicalLut3d(kernel) | 
        Constructor returning a MorphologicalLut3d with a kernel in all possible rotations
       | 
| add_kernel(kernel,  rotationX, rotationY, rotationZ)  | 
        Adds a morphological kernel to the morphological LUT.
       | 
| add_kernels(kernel) | 
        Adds a morphological kernel to the morphological LUT with all possible rotations.
       | 
| reset() | Resets the LUT to initial values; that is, remove all kernels from the morphological LUT. | 
| kernel_count() | Returns the number of kernels in the LUT. | 
| Method | Description | 
|---|---|
| public MorphologicalLut3d() | Constructor returning an empty MorphologicalLut3d | 
| public MorphologicalLut3d(MorphologicalKernel3d kernel,
               int rotationX, int rotationY, int rotationZ)  | 
        Constructor returning a MorphologicalLut3d with a kernel with a specific rotation
       | 
| public MorphologicalLut3d(MorphologicalKernel3d kernel) | 
        Constructor returning a MorphologicalLut3d with a kernel in all possible rotations
       | 
| 
        void AddKernel(MorphologicalKernel3d kernel,
         int rotationX = 0, int rotationY = 0, int rotationZ = 0)  | 
        Adds a morphological kernel to the morphological LUT.
       | 
| void AddKernels(MorphologicalKernel3d kernel) | 
        Adds a morphological kernel to the morphological LUT with all possible rotations.
       | 
| void Reset() | Resets the LUT to initial values; that is, remove all kernels from the morphological LUT. | 
| int KernelCount () | Returns the number of kernels in the LUT. |