| Method | 
Description | 
  
| 
          void setCalibrated( bool calibrated )
           | 
Makes the maximum distance interpreted in world units (true) or in voxel units (false). | 
  
| 
          bool isCalibrated()
           | 
Returns true if the maximum distance is expressed in world units, false it is in voxel units. | 
  
| 
          void setMaxDistance( float distance )
           | 
Sets the maximum distance from the object boundaries to consider potential neighbors. | 
  
| 
          float maxDistance()
           | 
Returns the maximum distance from the object boundaries to consider potential neighbors. | 
  
| 
          void setMinOverlap( float overlap )
           | 
            Sets the minimum particle volume percentage included in the spherical neighborhood to select a potential
            neighbor.
           | 
  
| 
          float minOverlap()
           | 
            Returns the minimum particle volume percentage included in the spherical neighborhood to select a potential
            neighbor.
           | 
NeighborCount::Ptr neighborCount = MeasurementAttributes::neighborCount();
neighborCount->setCalibrated( true );
bool isCalibrated = neighborCount->isCalibrated();
neighborCount->setMaxDistance( 200 );
float maxDistanceValue = neighborCount->maxDistance();
neighborCount->setMinOverlap( 5 );
float minDistanceValue = neighborCount->minOverlap();
        
	 
	
  
| Attributes | 
Description | 
  
| 
          calibrated
           | 
            Returns or sets to true if the maximum distance is expressed in world units, false it is in voxel units.
           | 
  
| 
          max_distance
           | 
            Returns or sets the maximum distance from the object boundaries to consider potential neighbors.
           | 
  
| 
          min_overlap
           | 
            Returns or sets the minimum particle volume percentage included in the spherical neighborhood to select a
            potential neighbor.
           | 
neighbor_count = imagedev.MeasurementAttributes.neighbor_count
neighbor_count.calibrated = True
is_calibrated = neighbor_count.calibrated
neighbor_count.max_distance = 9.0
max_distance_value = neighbor_count.max_distance
neighbor_count.min_overlap = 90.0
min_distance_value = neighbor_count.min_overlap
        
	 
	
  
| Attributes | 
Description | 
  
| 
          calibrated
           | 
            Makes the maximum distance interpreted in world units (true) or in voxel units (false). 
		    True if the maximum distance is expressed in world units, false it is in voxel units.
	       | 
  
| 
          maxDistance
           | 
Gets or sets the maximum distance from the object boundaries to consider potential neighbors. | 
  
| 
          minOverlap
           | 
            Gets or sets the minimum particle volume percentage included in the spherical neighborhood to select a potential
            neighbor.
           | 
NeighborCount neighborCount = MeasurementAttributes.neighborCount();
neighborCount.calibrated = true;
autot isCalibrated = neighborCount.calibrated;
neighborCount.maxDistance = 200;
auto maxDistanceValue = neighborCount.maxDistance;
neighborCount.minOverlap = 5;
auto minDistanceValue = neighborCount.minOverlap();