FillHoles3d
            Fills the holes inside particles of a three-dimensional binary image.
Access to parameter description
For an introduction:
Holes inside objects are filled using a numerical reconstruction applied on the complement of the input image, from markers made of voxels of the image frame.
        
  

Figure 1. Illustration of the hole filling algorithm
        
Note: Since the reconstruction is applied on the input image complement, selecting a 6-neighbor connectivity fills holes connected to the background with a 26-neighbor connectivity.
        
See also
		Access to parameter description
For an introduction:
- section Mathematical Morphology
 - section Reconstruction From Markers
 
Holes inside objects are filled using a numerical reconstruction applied on the complement of the input image, from markers made of voxels of the image frame.

Figure 1. Illustration of the hole filling algorithm
Note: Since the reconstruction is applied on the input image complement, selecting a 6-neighbor connectivity fills holes connected to the background with a 26-neighbor connectivity.
See also
Function Syntax
This function returns the outputObjectImage output parameter.
                        
                    
// Function prototype.
std::shared_ptr< iolink::ImageView >
fillHoles3d( std::shared_ptr< iolink::ImageView > inputObjectImage,
             FillHoles3d::Neighborhood neighborhood,
             std::shared_ptr< iolink::ImageView > outputObjectImage = NULL );
                    
This function returns the outputObjectImage output parameter.
                        
                    // Function prototype. fill_holes_3d( input_object_image, neighborhood = FillHoles3d.Neighborhood.CONNECTIVITY_26, output_object_image = None )
This function returns the outputObjectImage output parameter.
                        
                
// Function prototype.
public static IOLink.ImageView
FillHoles3d( IOLink.ImageView inputObjectImage,
             FillHoles3d.Neighborhood neighborhood = ImageDev.FillHoles3d.Neighborhood.CONNECTIVITY_26,
             IOLink.ImageView outputObjectImage = null );
                    Class Syntax
Parameters
| Class Name | FillHoles3d | 
|---|
| Parameter Name | Description | Type | Supported Values | Default Value | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
![]()  | 
  inputObjectImage    | 
 The 3D binary input image. | Image | Binary | nullptr | ||||||
![]()  | 
  neighborhood    | 
 The 3D neighborhood configuration.
  | 
Enumeration | CONNECTIVITY_26 | |||||||
![]()  | 
  outputObjectImage    | 
 The binary output image. Its dimensions are forced to the same values as the input. | Image | nullptr | |||||||
Object Examples
auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" ); FillHoles3d fillHoles3dAlgo; fillHoles3dAlgo.setInputObjectImage( foam_sep ); fillHoles3dAlgo.setNeighborhood( FillHoles3d::Neighborhood::CONNECTIVITY_26 ); fillHoles3dAlgo.execute(); std::cout << "outputObjectImage:" << fillHoles3dAlgo.outputObjectImage()->toString();
foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))
fill_holes_3d_algo = imagedev.FillHoles3d()
fill_holes_3d_algo.input_object_image = foam_sep
fill_holes_3d_algo.neighborhood = imagedev.FillHoles3d.CONNECTIVITY_26
fill_holes_3d_algo.execute()
print( "output_object_image:", str( fill_holes_3d_algo.output_object_image ) );
            
ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" );
FillHoles3d fillHoles3dAlgo = new FillHoles3d
{
    inputObjectImage = foam_sep,
    neighborhood = FillHoles3d.Neighborhood.CONNECTIVITY_26
};
fillHoles3dAlgo.Execute();
Console.WriteLine( "outputObjectImage:" + fillHoles3dAlgo.outputObjectImage.ToString() );
            Function Examples
auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" ); auto result = fillHoles3d( foam_sep, FillHoles3d::Neighborhood::CONNECTIVITY_26 ); std::cout << "outputObjectImage:" << result->toString();
foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))
result = imagedev.fill_holes_3d( foam_sep, imagedev.FillHoles3d.CONNECTIVITY_26 )
print( "output_object_image:", str( result ) );
            ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" ); IOLink.ImageView result = Processing.FillHoles3d( foam_sep, FillHoles3d.Neighborhood.CONNECTIVITY_26 ); Console.WriteLine( "outputObjectImage:" + result.ToString() );

