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ImageDev

Texture Filters

This group contains algorithms that reveal texture attributes.
The Texture Filters group contains filters that can be used to reveal the features of a texture; for instance, by replacing a given pixel intensity by a first order statistic of its neighborhood.

First Order Statistics Filters

Most of the algorithms exposed here deal with first order statistics. They create a result image where a pixel value is only a function of the corresponding pixel in the initial image and its neighbourhood with a user-defined size. To calculate these values, local histograms are computed (arrays of pixel counts per value in the neighbourhood). In the equations given for each algorithm, p(n) corresponds to the probability to have a pixel with value n. It is simply the number of those pixels divided by the total number of pixels in the neighbourhood.