ImageDev

AddObjectToLabel

Inserts a marker to a label image with a specific value.

Access to parameter description

This algorithm inserts a marker, described in a binary image, to a label image.
The result is a copy of the label image covered by the marker.
The pixels belonging to the marker are set to the value defined by the labelValue parameter.

A label image may be 8, 16 or 32 bits per pixel. By default the result of this algorithm is a 16-bit label image, but if the number of labels exceeds 65,535 then the output image is automatically converted to 32-bit type, and thus can manage more than two billion labels.

<b> (a) </b>
(a)
<b> (b) </b>
(b)
<b> (c) </b>
(c)
Figure 1. (a) Binary image describing the marker to add,
(b) label image in which the marker is inserted, (c) result image with added marker

See also
See related example

Function Syntax

This function returns outputLabelImage.
// Function prototype
std::shared_ptr< iolink::ImageView > addObjectToLabel( std::shared_ptr< iolink::ImageView > inputBinaryImage, std::shared_ptr< iolink::ImageView > inputLabelImage, int32_t labelValue, std::shared_ptr< iolink::ImageView > outputLabelImage = NULL );
This function returns outputLabelImage.
// Function prototype.
add_object_to_label( input_binary_image,
                     input_label_image,
                     label_value = 1,
                     output_label_image = None )
This function returns outputLabelImage.
// Function prototype.
public static IOLink.ImageView
AddObjectToLabel( IOLink.ImageView inputBinaryImage,
                  IOLink.ImageView inputLabelImage,
                  Int32 labelValue = 1,
                  IOLink.ImageView outputLabelImage = null );

Class Syntax

Parameters

Class Name AddObjectToLabel

Parameter Name Description Type Supported Values Default Value
input
inputBinaryImage
The input binary image. Image Binary nullptr
input
inputLabelImage
The input label image. It must have same dimensions as the binary input image. Image Label nullptr
input
labelValue
The label value to assign. Int32 >=1 1
output
outputLabelImage
The output label image. Its dimensions are forced to the same values as the input. Image nullptr

Object Examples

auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" );
auto foam_sep_label = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep_label.vip" );

AddObjectToLabel addObjectToLabelAlgo;
addObjectToLabelAlgo.setInputBinaryImage( foam_sep );
addObjectToLabelAlgo.setInputLabelImage( foam_sep_label );
addObjectToLabelAlgo.setLabelValue( 1 );
addObjectToLabelAlgo.execute();

std::cout << "outputLabelImage:" << addObjectToLabelAlgo.outputLabelImage()->toString();
foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))
foam_sep_label = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep_label.vip"))

add_object_to_label_algo = imagedev.AddObjectToLabel()
add_object_to_label_algo.input_binary_image = foam_sep
add_object_to_label_algo.input_label_image = foam_sep_label
add_object_to_label_algo.label_value = 1
add_object_to_label_algo.execute()

print( "output_label_image:", str( add_object_to_label_algo.output_label_image ) )
ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" );
ImageView foam_sep_label = Data.ReadVipImage( @"Data/images/foam_sep_label.vip" );

AddObjectToLabel addObjectToLabelAlgo = new AddObjectToLabel
{
    inputBinaryImage = foam_sep,
    inputLabelImage = foam_sep_label,
    labelValue = 1
};
addObjectToLabelAlgo.Execute();

Console.WriteLine( "outputLabelImage:" + addObjectToLabelAlgo.outputLabelImage.ToString() );

Function Examples

auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" );
auto foam_sep_label = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep_label.vip" );

auto result = addObjectToLabel( foam_sep, foam_sep_label, 1 );

std::cout << "outputLabelImage:" << result->toString();
foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))
foam_sep_label = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep_label.vip"))

result = imagedev.add_object_to_label( foam_sep, foam_sep_label, 1 )

print( "output_label_image:", str( result ) )
ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" );
ImageView foam_sep_label = Data.ReadVipImage( @"Data/images/foam_sep_label.vip" );

IOLink.ImageView result = Processing.AddObjectToLabel( foam_sep, foam_sep_label, 1 );

Console.WriteLine( "outputLabelImage:" + result.ToString() );